Guides · Guide 08
The 180 degree rule and the axis of action
The axis of action is an imaginary line between two characters. Keep the camera on one side of it and the audience always knows who is on the left and who is on the right. Draw it on the plan and the whole crew can see where the camera must not go.

What the rule says
Picture two people talking. Draw a line through both of them and extend it in each direction. That is the axis. The 180 degree rule says to keep every camera on one side of that line. Cross it, and the two people swap sides on screen. One was on the left looking right, and now she is on the right looking left. The viewer can feel something has shifted, even if they cannot say what.
Why it is 180 degrees
The line divides the room into two half circles, each 180 degrees. Anywhere in the half you chose is a legal camera position: a wide, an over-the-shoulder, a close-up, a profile. They will all cut together smoothly because left and right stay the same.
The axis moves when the actors move
This is where plans help. In a static conversation the line is fixed. When an actor crosses the room, the line between them swings with them. If they walk past each other, the axis rotates, and a camera that was on the safe side can end up on the wrong one. Sketching the line at each mark shows you before you shoot.
Drawing it on a plan
1. Place the actors first
Put both characters where they start, and give them a facing. The line runs through their positions.
2. Draw one long line through both
Extend it well past the actors, to the walls or beyond. A short line gets ignored.
3. Mark the safe side
Put the camera on the side you chose and note it, for example "cameras north of line". Everyone should be able to tell, from the page, which half is allowed.
4. Redraw it for each new position
If the blocking changes the line, draw the new one. Two lines on one plan, labelled by shot, is better than a single line that is wrong half the time.

Crossing it on purpose
Rules exist so you can break them knowingly. You can cross the axis cleanly in a few ways:
- Move the camera across within the shot. The audience watches it happen and re-orients.
- Cut to a neutral shot on the line. A shot straight along the axis has no left or right to confuse.
- Let an actor change the axis. If a character moves, the line moves, and the new side is now correct.
The plan is where you decide this, not on the day.
More than two people
With a group, use the line between the two characters the scene is mainly about. If the focus shifts, draw a new line for that exchange. A table of four usually has several axes, and the plan should show whichever one each setup is using.
ShotPlots has a 180 degree line tool: drag it along the line the camera must not cross, and it prints with the plan. Draw one free, no account, nothing to install, or see a finished sheet and its PDF.
Related
How to make a blocking diagram, and Camera angle of view on a floor plan.